﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace Brain
{
    public interface ISpriteFonted
    {
        SpriteFont SpriteFont { get; set; }

        string SpriteFontPlace { get; set; }

        string Text { get; set; }
    }
}
